Fire Emblem: Immortal Sword features a three-tiered class system that retains all your favorite classes from Fire Emblem: Blazing Sword and introduces some brand new classes for you to play with.
Trainee |
Standard |
Advanced |
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![]() Myrmidon![]() The very essence of swordsmanship, they are dedicated solely to honing their skills. |
![]() Swordmaster![]() Ever hunting stronger opponents, the fabled Swordmasters seem to feed on the thrill of battle. |
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![]() Thief![]() Specialists-for-hire, skilled at stealing secrets, gold, and lives alike. |
![]() Rogue![]() Creatures of darkness and secrecy, willing to peddle any of their unique skills - for a price. |
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![]() Scout![]() A novice tracker who has some notable ability with a bow. |
![]() Archer![]() Unarmored soldiers who prefer to keep their foes an arrow's flight away. |
![]() Longbowman![]() A Longbowman's greatest defense is that by the time their arrow reaches you, they are already long gone. |
![]() Crossbowman![]() Specially trained soldiers wielding experimental mechanical bows. |
![]() Arbalest![]() A veteran bowfighter who, with Armor and fierce resolve, can fire undaunted into melee. |
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![]() Soldier![]() The fundamental heart of any armed force, volunteer infantry armed with spears. |
![]() Halberdier![]() With Lance in hand and loyal troops at their back, they can lead any force to victory. |
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![]() Dracoknight![]() Ancient predators of the sky bearing elite Lance-wielding troopers. |
![]() Dragon Master![]() ![]() Dark knights atop terrifying flying dragons, masters of both Spear and of rapid dominance. |
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![]() Journeyman![]() A simple youth with a simple skill - hitting things with Axes. |
![]() Fighter![]() Folk of staggering might whose lives are dedicated to their axes. |
![]() Warrior![]() ![]() Criminals and soldiers, vigilantes and farmers, all equally fearsome behind Axe and Bow. |
![]() Ruffian![]() An inexperienced Axe raider with potential for awesome strength. |
![]() Brigand![]() Criminals who band together among the mountains, sustaining themselves through robbery and murder. |
![]() Berserker![]() Legendary fiends of the battlefield, Axe-wielding horrors tortured to madness by madness itself. |
![]() Pirate![]() Eccentric thugs, possessed by their love of the ocean, of violence, and of plunder. |
![]() Raider![]() ![]() A terrible foe who rules the seas by force; fast, unrelenting, and impossible to surprise. |
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![]() Drifter![]() A young fencer with potential to reach any goal, but with none in mind. |
![]() Mercenary![]() Aimless vagabonds, willing to attach their lives to whatever ideal pays the highest. |
![]() Hero![]() ![]() This versatile freelancer has seen all known forms of combat - and a few that are unknown. |
![]() Nomad![]() Plainsfolk whose steed is like a sibling, and whose arrows are like lightning. |
![]() Nomad Trooper![]() ![]() The swift and silent braves of Sacae strike from forests, hills, and plains with equal lethality. |
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![]() Cohort![]() A mounted axefighter who uses quick movement and powerful strikes to crush their enemies. |
![]() Cataphract![]() ![]() True knights, worthy both of their steel and their fearsome reputations. |
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![]() Recruit![]() A budding tactician and proven militia member, eager to be exalted into greatness. |
![]() Vanguard![]() A valorous rider of the code, trained in the arts of mobility and spearplay. |
![]() Paladin![]() ![]() Cavalry of the order, unremitting in their vigilance and in their love for the people. |
![]() Squire![]() A valorous adolescent chasing mythical dreams of knights and dragons. |
![]() Gendarme![]() A brave swordfighter on horseback whose deft equestrianism is unparalleled. |
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![]() Phalanx![]() With the strength of a bull, this stern knight carries their Axe and Armor with pride. |
![]() Centurion![]() ![]() A shield-bearing behemoth whose thunderous steps are heeded as an omen of death. |
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![]() Lieutenant![]() Knights of extensive training, beacons of morale for those sheltered behind their lances. |
![]() General![]() ![]() Proven through countless battles, this peerless leader is eager to join their troops in the fray. |
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![]() Zweihander![]() A deadly opponent, this master of war is as skilled as any fencer and as sturdy as any knight. |
![]() Stahlfaust![]() Heavily-armored warriors whose enthusiasm for the blade is matched only by their resilience. |
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![]() Skywatcher![]() Daydreamers who ache to soar on the winds. |
![]() Pegasus Knight![]() Cold-blooded predators of the skies, spear-wielding killers with no concept of mercy. |
![]() Falcoknight![]() ![]() Ilian commanders of highest honor, blessed with a thoroughbred and vast authority. |
![]() Cleric![]() An ordained minister, granted the blessing of healing for their piety. |
![]() Bishop![]() ![]() High-ranking church officials and paragons of the community, expert in healing and magic. |
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![]() Ascetic![]() A wandering missionary whose blind faith allows them to strike with magic. |
![]() Monk![]() Solemn devouts whose worship is like mourning. They strike with power from on high. |
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![]() Mage![]() Free-spirited spellcasters who traverse the land in search of ever greater knowledge. |
![]() Sage![]() In the search for their true passion, the Sage has become enraptured by magic in all of its forms. |
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![]() Medic![]() An apprentice healer with basic restorative skill. |
![]() Troubadour![]() Allies of the wounded, the helpless, and the meek - artisans of healing and egress. |
![]() Valkyrie![]() ![]() A Valkyrie is tasked with undoing the first strike, and turning it instead unto the enemy. |
![]() Witch![]() Folk of superstition and ritual, their reputation as "healers" is thoroughly debated. |
![]() Hex![]() ![]() Dark-hearted recluses with no love for attention - but with a plethora of curses to drive it away. |
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![]() Pupil![]() This student of the arcane revives long-forgotten arts from old tomes. |
![]() Sorcerer![]() Cultists and heretics, professors and generals, united in their love of elder-crafts. |
![]() Warlock![]() ![]() Gifted, delusional, ruthless, and always one tome away from understanding the universe. |
![]() Page![]() Having finished their tuition, this aspiring mage travels in search of knowledge. |
![]() Shaman![]() Students of wisdom and spirituality, whose weapon is the very terrain they fight on. |
![]() Druid![]() ![]() A wise caster whose profound connection with the elements gives them strength to erupt mountains. |
![]() Diviner![]() Members of the cloth who spend as much time honing their bodies as they do their magics. |
![]() Justice![]() The fiercest of the faithful are granted blessed plates and jurisdiction just short of a monarch's. |
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![]() Scholar![]() A dangerous genius with withering morals, seduced by the potential of taboo magics. |
![]() Elder![]() An unorthodox wizard, frustrated with a life spent in libraries and instead taking to the steed. |